Who We Are

“He took his vorpal sword in hand:
  Long time the manxome foe he sought –
So rested he by the Tumtum tree,
  And stood awhile in thought.”

SnickerSnack was founded by Jamin Smith in 2013, after coming to the realisation that PR was right bloody expensive. Not only that, there wasn’t much help on offer to indie game developers with regards to PR and marketing in general; if you’ve never done it, it’s hard to know where to start.

After getting a degree in Computer Game Technology, Jamin then decided he wanted to be a jounalist, and went and got himself a job at VideoGamer.com. He did that for a few years, then hopped the fence to the development side of things, where he worked at doublesix games, and then Born Ready Games. Jamin’s been working in a professional PR/marketing for capacity for three years, and has collected a decent amount of experience along they way.

Jamin plays a lot of games, from AAA heavy weights, to quirky indie hits, to F2P money-guzzlers. He’d also like to play your game.

Drop him a line.


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